
Swordsman - Lord Knight
Skill Name | Description |
|---|---|
| Damage from weight limit of Spear increases from 8% to 10%. |
| Damage is increased by 10% per 20% of missing HP. Accumulates up to a total of +40% damage. |

Swordsman - Paladin
Skill Name | Description |
|---|---|
| Increased Devotion Range per level by 1. |
| Buff remains even with switching shields. |
| Buff remains even with switching shields. |
| Buff remains even with switching shields. |
Defender skill now works against Acid Demonstration. |

Acolyte - High Priest
Skill Name | Description |
|---|---|
| Disabled |
| Deals damage to every element or race except for Holy and Angel. |
Adjusted the aoe-size into a slighty-cross shape skill. Cubes are re-aligned from 33 cubes to 29 cubes. | |
Reduced casting range from 9 to 6. | |
Damage is reduced against Players by 40% |

Acolyte - Champion
Skill Name | Description |
|---|---|
| Disabled |
| Added a 0.5 seconds cooldown. |
Can't be used when you are snared. (Ankle Snare/Spider Web) |

Merchant - Whitesmith
Skill Name | Description |
|---|---|
| Enable to choose a currency a.) Zeny, b.) Legacy Token, etc. |
| Adjusted zeny cost. |
| Enable to cast the skill without using |
Adjsuted Zeny Cost. | |
Damage against players is reduced by 30% | |
Added a 0.2 seconds cooldown. | |
| Adjsuted Zeny Cost. |
Adjusted the duration of buff to 10 minutes. | |
| Disabled |
| Disabled |

Merchant - Creator
Skill Name | Description |
|---|---|
| Reduced damage by -35% in normal monsters and -20% in boss monsters. |

Thief - Assassin Cross
Skill Name | Description |
|---|---|
| Increased the slide from 5 cells to 6 cells. |
Added 0.4 seconds cooldown. | |
Can't be used when you are snared. (Ankle Snare/Spider Web) | |
| Reverted back to original animation |
Reduce damage against normal monsters by 20% | |
| Works in Critical Attacks. |
When you wear a |

Thief - Stalker
Skill Name | Description |
|---|---|
| Increased the slide from 5 cells to 6 cells. |
Added 0.4 seconds cooldown. | |
Can't be used when you are snared. (Ankle Snare/Spider Web) | |
| Added a 30 seconds cooldown |
| Adjusted the success rate. |
| Adjusted the success rate of steal per level. |
| Disabled |

Mage - High Wizard
Skill Name | Description |
|---|---|
| Added HP Drain that is on par with the SP Drain in level. |
| Reverted back to old behavior. |
| Reverted back to its old behavior against |
| Reverted back to its old behavior against |

Mage - Professor
Skill Name | Description |
|---|---|
| Reverted back to Old Behavior where you can cast AoE skills within it, and cast offensive land protector removes it while still allowing AoE skills to deal damage. |

Archer - Sniper
Skill Name | Description |
|---|---|
| Increased damage by 90%. |
| Increased damage by 70%. |
| Increased damage by 70%. |

Taekwon - Soul Linker
Skill Name | Description |
|---|---|
| Allow to use |
Increase healing effectiveness of | |
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Combo skills now decreases MP cost | |
Allows regeneration of SP during Critical Explosion state | |
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| Allow to use Union of the Sun, Stars and Moon |
Increase damage to Boss monsters by 50% when the HP of the target boss is 50% below. | |
Increase damage to Emperium by 100%. (Only works during GVG/WOE) | |
| Allow to use Lv 10 Bolts in Auto Spell |
Increase Max HP by 30 * Base Level | |
Adds Vit +20 | |
| Can temporarily equip all Upper, Middle, Lower headgears only when above Lvl 90 |
Can temporarily equip all Lv 4 Daggers, 1H Swords, Axes, Maces and Staffs when above Lvl 96 | |
Increase Max HP by 85 * Base Level | |
| Enable to use |
Enable to use | |
Reduce the after-cast delay for skills | |
| Skills that require gemstone can be used, however you must have at least one (1) gemstone in your inventory |
Any spells that were reflected back to you via | |
Increase Max HP by 30 * Base Level | |
Increase VIT by INT / 8. | |
| Damage and SP Consumption of |
Increase the healing effectiveness of | |
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Potions created in the ranking (/alchemist) have their healing effectiveness increased | |
STR bonus from | |
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| Enable to use |
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| Enable to use |
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| Enable to use "Ka" skills on any character. |
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Enable to use | |
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Spiral Pierce
Spear Boomerang
Devotion
Auto Guard
Reflect Shield
Defender
Teleport
Magnus Exorcismus
Body Relocation
Vending
Mammonite
Cart Termination
Cart Boost.
Maximum Power Thrust
Greed
Weapon Refine
Acid Demonstration
Backslide
Sonic Blow
Double Attack
Snake Head Hat [1] &
Sidewinder Card, the critical still works.
Intimidate
Steal
Soul Drain
Ganbantein
Storm Gust
Land Protector.
Meteor Storm
Claymore Trap
Land Mine
Blast Mine
Alchemist Spirit
Berserk Potion Pitcher (The Berserk Potion duration is halved)
Potion Pitcher &
Slim Potion Pitcher by (Int / 10)%.
Acid Terror can now hit multiple targets within a 4x4 cell from the main target.
Monk Spirit
Combo Finish becomes a Splash skill
Finger Offensive increases its damage by 30%
Star Gladiator Spirit
Sage Spirit
Super Novice Spirit
Knight Spirit
One-hand Quicken
Parrying when equipped with One-handed Sword but the block chance is halved per level.
Spiral Pierce,
Joint Beat,
Spear Boomerang and
Spear Stab by -20%
Wizard Spirit
Kaite will simply disappear instead of hitting you.
Priest Spirit
Holy Light will be multiplied by 5x
Heal &
Sanctuary by 50% (Doesn't affect the damage against monsters)
Increase Agi &
Blessing now affects all party members within the casters view
Rogue Spirit
Dispel no longer removes buff
Chase Walk will now last 5 minutes and walking speed also increased
Strip Helm,
Strip Weapon,
Strip Armor and
Strip Shield (except Full Strip) bypasses Chemical Protections
Assassin Spirit
Sonic Blow Damage increased by 50% in PVE/PVP and increased by 25% in GVG/WOE.
Soul Breaker cooldown decreased by half.
Blacksmith Spirit
Full Adrenaline Rush
Maximum Over Thrust now boost additional 50% (Total of 150%) when soul linked.
Hunter Spirit
Beast Strafing
Claymore Trap,
Blast Mine and
Land Mine has additional 50% damage boost
Soul Linker Spirit
Esma can now target players
Estin or
Estun" skills
Gunslinger Spirit
Adjustment and
Increase Accuracy can now be casted without coins (Coin Flip)
Piercing Shot now has equal damage of Rifle when equipped with Revolver
Desperado will now pull enemies to the center per hit within 2 cells around the Gunslinger
Final Strike HP penalty is halved
Lightning Crash now inflict stun status on enemies hit with a (Vit / 15 (%)) chance